
| A short movie starring Josh Davis, and Michael Davis. From the first minute in, it's spectacular, explosive action as two survivors of a nuclear war struggle for survival. Shot in a gritty, atmospheric style, as the old concept art (and everything since) suggests, with top-of-the-line visual effects and rapid-cutting sequences. A good companion piece to "Traveler's Enigma". |
This is, per-minute, the single most expensive and time-consuming movie I've ever made (so far) - it amounts to a current $550 budget for a 7-minute short, and around an hour of human effort poured into crafting each second of finished product.
We have some good props and costumes, spectacular CGI, realistic makeup, and live pyrotechnics (not only the composited stuff). The CGI here casts light and shadow on surrounding objects, making the virtual more seamlessly integrated with the real.
Camera dollies and mounts mean smooth, dynamic camera motion, and advanced motion tracking in AfterEffects CS3 Pro means that visual effects elements like CGI and miniatures and Photoshop matte paintings will be integrated efficiently into complex moving shots, with a minimum of jitter.
Sound design will be equally good, with a high-quality soundtrack, good audio equipment, and audio filters cutting out extraneous noise.
And careful color correction and filtering will make it look like high-quality film, not digital video. The look is sort of like Mad Max or some low-budget action flick from the 70s-80s; the grainy, gritty, warm high-exposure film look gives it a bit of that flavor.
Beyond the stylistic choices are some truly impressive miniature pyrotechnic sequences, that are shot at approx. 1/6 scale, decent lighting, a full-scale set with flats and props and bluescreen, and a recording schedule spread out enough to really maximize the quality of each individual shot.
This is, in short, a demo reel of the best kind. It's meant to be proof that I can construct a genuinely professional-quality movie/effects product on the cheap, that I am the perfect VFX person to hire on projects where resources are slim but standards are high.
Above are the 3d model of the Sabre 7, a lethal aerial combat UAV, and a render of a (still not 100% complete) virtual cityscape of Houston, Texas, in the year 2030. With this enormously detail-rich 3d model, I'm aiming for genuine photorealism - as I am with every bit of VFX work in the video.
DOWNLOAD DUEL 2030 TRAILER Pretty good stuff, right?


Here's the final trailer for the video, available for download.